ultimate general civil war scaling modultimate general civil war scaling mod
Create an account to follow your favorite communities and start taking part in conversations. Forests can help you hide your movements and flank the enemy. The first trainer can be downloaded for free from the Mr. Antifun forum. New ranks open new possibilities and allow officers to lead bigger units without efficiency loss. But its also good to keep your reputation point level reasonably high throughout the campaign, because that gives your units a nice morale boostwhich can make a real difference in keeping casualties to a minimum in tough battles. Strategy game covering the American Civil War 1861-1865. Guide to how scaling works in rebalance mod? Ultimate General: Civil War is a tactical war-game. There is also little to no adjustment to sizing between difficulties, so adjustment using configs is highly recommended. 1) In Steam, right click UGCW and select Properties. Play Ultimate General. Get a Major General to lead your corps as soon as you can. In the base game the AI units can only scale to a max size of 2950 for infantry. DNC -> Whitworth, Modded(V1.24) Artillery Damage Fall off curves:https://www.dropbox.com/s/5h6mke4wu4n3vqw/ModdedArtilleryWeaponCurves.xlsx?dl=0. Ultimate General: Civil War Steam Windows 85 MB 8 Unlimited Condition Unlimited Recruits Max Armory Equipment Ultimate General: Civil War 8 Steam WeMod! Download links available in this thread: https://forum.game-labs.net/topic/25749-j-p-rebalance-mod-by-jonnyh13-and-pandakraut-5272021-12741/. The base unit of Ultimate General: Gettysburg is the infantry brigade, consisting of around 1.000 - 2.000 soldiers. If you disable this cookie, we will not be able to save your preferences. Size really only matters if you have the same skill level, a 2 star 1500 unit is going to demolish a 3k rookie unit. Merging units in battle removes any bonus they get from perks. Melee is very important and deadly early on but do not rely on it. Maximum sizes can be adjusted in the AIConfigFile if larger or different sizes are preferred. Gameplay Rebalance and Customizations created by JonnyH13 and Pandakraut. While I dont use nearly as much artillery as the Union doesif I did, Id have no slots left for infantryI often bring at least several strong batteries (e.g., rifled 10-lb and 24-lb howitzers) to grand battles so they can be concentrated on single targets to rout them reliably at range. Winning battles also opens new possibilities for you as a general, increasing skills such as reconnaissance or political influence. Modded weapons -> base game template(for damage fall off curves). A detailed answer on how much scaling is impacting the AI in your current battle would need more details such as difficulty, specific battle, which side you are playing, the intelligence report army size, and what your army setup looks like. This can be especially disastrous for the Confederate army, which collapsed in large part to a manpower disadvantage in our world compared to the Union. All trademarks are property of their respective owners in the US and other countries. Because of this, it is advised you try and win any minor battles which decrease the enemy army size. "Ultimate General: Civil War is basically an overblown sequel to the first game, using its success (and everything developers Game-Labs learned) as a foundation to go and build something much bigger and, so far at least, much better." "All the components of a good strategy are there. I also tried the save game location:/Users/(YOUR USERNAME HERE)/Library/Application Support/unity.Game Labs.Ultimate General Civil Warbut all that is in that folder are my save games and the game log. Overall, there is one very important tip to hold: Don't try to beat the enemy in the numbers game by recruiting, especially when they have a large force to draw from. 3) Then select the Browse Local Files option, this will open awindow to the location the game is installed at This becomes increasingly important as the campaign wears on. Artillery batteries have up to 6 cannons and around 75 - 150 crew. Can you PM me a screenshot of the UGCW folder that you described? Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Ultimate General: Gettysburg is the first released game title of Game-Labs. Our current expectation is that this will increase the difficulty but that a reasonable size(not minimum scaling) army can still get through the campaign on Legendary. The author of this thread has indicated that this post answers the original topic. Since partnering with Mr. Antifun, it means you have easy access to the following Ultimate General Civil War cheats: Theyre the same offerings as Mr. Antifun, but if one doesnt work you can try the other. One more thing on the difficulty, is the AI noticeably smarter on harder difficulties or would remaining on normal to reduce the effects of scaling make the AI too dumbed down? Ultimate General is a series of American Civil War computer wargames that focus on tactics and military history. ago The combat in ultimate general is ugly. Valve Corporation. Pasted as rich text. How does this work for AI scaling? 21,356 WeMod members play this game. Keep the list. I can see the new tooltips for weapons, officers are more expensive, etc. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful. Thanks for . E1856 -> Hunter Reinforcing AI artillery should now be slightly less likely to walk into an ambush if they can see your units. The Ultimate General Civil War cheat trainer features the following options: The trainer was updated to accommodate any changes made to the game since 2018, so it should work well enough for the options provided by the trainer. Rivers and bridges can become natural obstacles that will help you to defend. Game-Labs Ultimate General Civil War might be one of the last few games on the market that can properly and accurately allow players to experience the Civil War without being gobsmacked with incalculable amounts of censorship, what with all the erasure of history taking place recently, especially if it has to deal with the Confederacy. Tarpley -> CS1862 We tried to introduce many new and innovative features such as the unique movement gestures and the realistic line of sight and emphasized on tactics and AI. The Ultimate General Civil War cheat trainer features the following options: Unlimited Health Unlimited Supplies. Starting out on higher difficulties can work out, but it can involve multiple battle and/or campaign restarts which isn't for everyone. The scaling is dependent upon your entire army, not just who you take into battle, so don't replenish or create any troops you don't plan to use during the upcoming battle. There are other, more detailed guides to the mod out there, including the video playthroughs of pandakraut (https://www.youtube.com/channel/UCNe0tL4j0sTdKghbrYDPqiw) who is one of the mods co-authors. Lastly, theres a free cheat table for the Cheat Engine you can download from Fearless Revolution. Experience the bloodiest period of U.S. history - the American Civil War of 1861-1865. @quicksabreYou could try searching for resources.assets orAssembly-CSharp.dll and see if that leads you to the installation folder. Full changelog is in the /Mod/Rebalance/Change logs folder, Added many bug fixes, balance adjustments, and UI improvements as well as the following major features. Certain weapons can only be captured by raiding supplies or taken from the enemy on the battlefield. Unit size caps have been increased for the player and the AI. Victories in battles (major and minor) can also bring down enemy size. I can win most battles in vanilla on MG, but with some spikes in difficulty usually to do with the AI scaling. Thank you all so much for responding with very helpful posts. Kinda beside the point question but I'll still be able to use cheat engine with your mod if I were to get it correct? If I click the "start" button on a custom battle, nothing happens. Always check ahead for the # of brigades you can bring to the next battles, and plan well ahead for Grand Battles that require multiple-corps armies. . Touching history with digital Hex and chits. I've been playing Ultimate General Civil War for some time now (Customs, part of the US campaign, and up to Antietam for the CSA). Prevent cavalry from mounting in fortifications. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. If you keep your unit sizes small or even averageyou shouldn't even see over capped units before MG. On MG you will see a few slightly larger units on Shiloh and Bull Run because of the size of your allied units. Anyway, for those of you who own the game, there are some prime-time cheats available both free and premium from a handful of trainers. More info about the enemy army before/during battles. ULTIMATE GENERAL: CIVIL WAR OVERVIEW. In our game, every historical battle landscape is accurately hand-drawn, utilizing data from satellite and historical maps. A higher number means more money (for buying weapons and hiring officers) and more men after every battle. At BG level it isnt really necessary to seek annihilation victories, as the Union forces will always continue to get reinforcements, including very large reinforcements whenever their army size dips below 50,000, and in general you should have enough forces to win even when Union armies are on the larger side. Hey Pandakraut, do you have to follow the steps you listed above, or if you know where the files are store you can manually go there and replace the files by copy/paste? 1861 -> HF1855 pandakraut. Units cannot run far without tiring and losing their efficiency. Plus 48 smaller scale battles; Army Management You are the general. More details can be found here: https://docs.google.com/document/d/1lvM9uwewxANmSoBXCKGPJSUKcpmM7IJJiv8plS8XMTg/edit?usp=sharing. Units will now automatically start to dig in when not moving. You cannot paste images directly. 2) Click on the Local Files tab in the window that opened updated Our Ultimate General: Civil War +16 trainer is now available for version 1.11 REV 22986 GOG and supports GOG. This pool is filled by disbanding units that have participated in a battle or by taking casualties. 1) In your Steam games list, right click Ultimate General: Civil War and select properties Other than cavalry, AI units will no longer try to charge generals. 3) Then select the Browse Local Files option, this will open awindow to the location the game is installed at Legendary will definitely have over capped units on those battles, but otherwise as long as you sustain a high enough kill ratio and keep your units small the scaling should still keep the AI units in your size range. You'll probably find that you have some advantages and some disadvantages from a new campaign, so I would go with whatever you feel is a better use of time. Hardcore, deep war games can be beautiful. Download RebalanceModV1.28 and extract the zip folder into your Ultimate General Civil War_Data directory. They will also regenerate morale much slower if not near a normal unit. More points here mean weapons are cheaper. The good news is with a few exceptions you should be able to play without even noticing the increased sizes. If both dont work then youre kind of screwed, eh? This is a very different take on the battle than I've seen before. Posts: 6. Or merge several brigades into one bigger division, if its needed. What do YOU think should be in such a series? It's way more fun. Info You'll know that they are working on Ultimate Admiral: Age of Sail and Ultimate Admiral: Dreadnought, of course. Comment below.Check out the first episode of the current series here: https://www.youtube.com/watch?v=MddclK7uyj8Get Ultimate General Civil War here (Full version now available on steam) http://store.steampowered.com/app/502Special Thanks to Syrinx2112, Meadowhawk509, Chris Marciniak, and William O'Haire, who are the official sponsors of this channel. Command every unit individually or just give them a main goal with one button click and watch if they can take that hill. Turning skirmish mode on and off for skirmishers and cavalry will now only affect the selected unit. You will be prompted to overwrite Assembly-CSharp.dll and resources.assets, Verify game files to restore the Assembly-CSharp.dll and resources.assets and delete Ultimate General Civil War_Data/Mod folder. Fight in the American Civil War campaign and participate in 50+ battles, from small engagements to massive battles that can last several days over hundreds of square miles of terrain. Lose a lot of your soldiers and you might not have enough reinforcements to deliver victories. - Units that are charging apply a morale regen penalty to enemy units that are not charging or in melee. Your first goal for Army Organization (AO) level is to reach level 6 by Shiloh so you can bring 20 brigades to that battlethat means in the battles from Potomac Fort to Shiloh youll use most or all of your victory experience points to increase AO, depending on your AO level at the start of the campaign. Unit supply levels (not counting your supply wagons) start out higher in each battle. Lorenz -> 1855 There are 38 battles in each Playable Factions Campaign, split into 13 Grand battles that must be fought and 25 Minor battles that are optional. We are using cookies to give you the best experience on our website. All weapons, perks, and career points have been rebalanced and expanded upon with an emphasis on enabling specialization and trade offs. thanks, that mod works great :) also love the ui improvements of it. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Excellent! Activate the trainer options by checking boxes or setting values from 0 to 1. If you have 3-4 units backed up by artillery and with skirmishers or cavalry to fire at the flanks you can generally waver a unit before its charge lands even if outclassed in size and experience. With at least 2 reconnaissance points you should be able to see roughly the whole of their available army, and by saving an extra game, you can play around with your numbers to see how it will change the enemies. Though it isnt strictly necessary, it can be nice to have level 9 (24 brigades per corps) by 2nd Bull Run. That aside, this mod has configuration options to let you adjust the size of AI units and an experimental mode so that the only scaling applied is a flat difficulty modifier. Noobzor. Also, don't feel the need to max out your unit sizes just because the cap is high. A variety of quality of life and UI improvements have been added along with changes to increase replayability of the campaign. Very frustrating to have my 1500 unit charged down by 3 new 2.9k units just because I filled out my unit. Just make sure the Mod folder goes into the data directory. A strong string of victories works wonders in beating down the enemy. Back click on the app and select 'show package contents'. Most of the advice will work as well for the MG campaign and the individual historical battles. What difficulty should I play on and what settings (particularly AI scaling) should I adjust? Detached skirmishers: The AI Can now use them. DarthMod became one of the most popular mods for Total War games because of these basic ideas I tried to implement into the gameplay philosophy. This subreddit is for the game "Ultimate General" series of games from Games-Lab LLC. The benefit is just that your men gain more experience, you recover more weapons, and that the factors that allow the AI strength to snowball are restricted as much as possible. So when I try to play the mod, the battles won't start. Hello, I am highly interested in this game, but so far from what I could read from the reviews, both positive and negative, scaling seems to be an issue where previous day events do not seem to hold much weighing. This is always one of the most important factors to maximize. Ultimate General: Civil WarJ&P Mod 2.0 118 so enter with as few men as possible to win, and replenish in-between the fighting. Because that is what I did. although I have not tried a new campaign yet. Espaol - Latinoamrica (Spanish - Latin America). I'm also under the impressionthe AI also performs better when it gets smaller brigades (but with more brigades) instead of larger ones. Campaign fully depends on player actions and battle results. Enemy units now display morale when close enough to display hp. Ultimate General Civil War is available right now for PC, and you can grab a digital copy from over on the Steam store for just $29.99 if you dont have a copy already. Notes: I'll continue to add more to it as time goes on. A computer based wargaming community for the appreciation of historical wargames. I should clarify - All of the mod features seems to be working when I have theAssembly-CSharp.dllfile installed. This is generally the most popular thing to maximize, although, due to the automatic scaling that happens in the campaign battles, some players (including many of the better ones) deliberately use smaller armies and thus have little use for maximizing manpower. Added tooltip for saving being disabled in the first phase of the CSA tutorial battle. Our Ultimate General: Civil War trainer has over 8 cheats and supports Steam. These choices ostensibly relate to your training, your connections, etc., and may have important effects on how you fare in the early battles. 1. The veteran pool tracks its own stats instead of veterans taking on the stat of the unit they are added to. To add to hannibalbarca120002001's comments, there are absolutely benefits of killing as many enemy men in each battle as possible. Valve Corporation. Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/forefal King's Orders. Gettysburg, First day position of Stone's Brigade at McPherson's Farm Features 1:1-scale turn-based army management and real-time tactical battles with thousands of men at your order. Sharps -> Colt Revolving rifle If I hit escape and try to return to the main menu, it gives me the quitting prompt but then nothing happens. You will also have been prompted to overwrite the following files. I dont find this as important as the other factors, and usually leave it at zero throughout the campaign. 1863 -> 1861 Gen. for the Union it's such a grind and damned near every one of the last battles is a such a tooth and nail victory it's all but Pyrrhic at best. - Artillery canister damage, cavalry pistol damage, and mounted carbine cavalry reload speeds reduced. Your generals will try to fulfill your orders, although "no plan survives contact with the enemy". Its a useful way to avoid bumbling through manually selecting units to enable a cheat or trying to avoid sweeping over the enemy side with the mouse and mistakenly applying a cheat to them. Even if only for a few battles until you get used to how the mod plays. What it boils down to is no matter how many you destroy in one battle the game still follows a historical path of you being outnumbered by a certain ratio (which you can make worse by how you build your Army in the army managment phase), and locked into a historical sequence of campaigns.
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